Thursday, September 17, 2009

Modern Warfare 2 Multiplayer Information Round_Up


As some of you may know, Infinity Ward recently held a special conference to unveil the much anticipated Multiplayer component of the upcoming Modern Warfare 2 (Well, at least part of it).

In this special conference several members of the press were invited to come and take part in a special closed beta and get a taste of what's to come. Keep in mine that not everything was available to play. This was really just a teaser but it did provide a lot of new information and hands-on experience.

I have decided to gather up all the best information from all of the various sites and compile a Round-Up of all the best information. Below is a breakdown of all the info.

MAPS:
  • High Rise - Just as you'd expect, this map takes place in a high rise building still under construction. Two towers opposite each other with various half constructed floors and plenty of sniping opportunities. There are also a few hallways and tunnels available for some close quarter fighting and flanking.
  • Favela - This is a typical urban village map most likely located in Rio. Located on a hill side there are a lot of changing elevations, building to hide in and choke points to spring and ambush. Vastly different than the High Rise map, this map is more suited for the run and gun style player with most battles happening in close to medium ranges (think Chinatown)
  • Afghan - And this final map from the Beta is set in the Desert Mountians lager open areas, cave dwellings, cliffs and a downed AC 130 Gunship. Another good sniping/counter sniping map with very few places to hide. Battles will range from action in and around the downed AC 130 to close battles in the caves to sniper stand offs.
Kill Streaks:
  • UAV - Returning from the first game, UAV is pretty much the same. It gives your team the location of enemy soldiers. However is does seem UAV's can be shot down this time around.
  • Counter UAV - A new addition, Counter UAV is as it sounds. A countermeasure used to scramble the signal and hide your team.
  • Sentry Guns - Moveable turret gun that fires automatically if a hostile comes into view. They are also moveable by anyone on your team.
  • Care Package - Mistry Box the drops from the sky and delivers a random prize. Could be more ammo, could be an AC 130 Gunship Strike. You never know until you open it up and find out. But you'd better do it quick and anyone can get you prize if they get there first, even the other team.
  • Predator Missile Strike - A player guided missile for when a regular air-strike just isn't enough. A warning appears on the screen about 3 seconds before the strike so you do have time to react and get out of dodge.
  • Air Strike - Also coming back is the standard Air Strike.
  • Helicopter - Also returning from MW1, this bad boy is pretty much unchanged from what I have seen. Completely automated and on a timer.
  • Pave Low - Not much is know about this one but it is aperantly a more advanced Attack Helicopter.
  • AC 130 Gunship - This we have seen before in previous clips. Player controlled and deadly. You can shoot it down but it also has countermeasures (flares) built in of protection. A truly deadly force only obtainable after 11 kills
Death Streaks:
  • Painkiller - Extra boost of health. (Achieved by dyeing three times in a row.)
  • Copycat - Get the full load out of the last person to kill you including guns, attachments and perks. (Achieved by dyeing four times in a row.)
Perks:
  • Marathon - The ability to sprint non stop.
  • Commando - Longer melee attack distance. (Sweet!)
  • Slight of Hand - Faster reload time.
  • Stopping Power - Back more more in MW2. just like the original, it increases the damage of each bullet
  • Light Weight - Generally move faster.
  • Bling - The ability to use two (2) attachments on your primary weapon
  • Scavenger - Automatically picks up ammo by walking over fallen foes.
  • Hardline - Makes all Kill Streak bonuses available with one (1) less kill. (i.e. Getting a UAV from only two (2) kills)
Other Information:
  • Call Signs & Emblems - Different bonus symbols and tags unlocked by progressing through the MP game.
  • Tactical Insertion Flares - Used like a special grenade, you can drop one of these to pick your next respawn location.
  • Secondary Weapons - All players will now have access to any secondary weapons (i.e. Shotguns, Assault Rifles etc...)
  • Bonus Points - You can now get more points for more difficult kills. (i.e. Long range kills)
  • Pro Perks - Perks that get stronger the more you use them. (i.e. Getting 1000 kills using Stopping Power unlocks Stopping Power Pro.)
And there you have it. A breakdown of all the goods from Modern Warfare 2 event. Can't wait doesn't even start to describe it. Now excuse me while my head explodes.

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